Friday, October 7, 2011

Now You're Thinking with Portals

Welcome to Aperture Science Facilities. Please note-Following this experiment you will be rewarded with grief counseling and there will be cake.
 In Portal, a game published by Valve, you are promised cake if you can get through various test facilities, each one more dangerous than the next. You play as a human girl named Chell, and you are given a new piece of technology called the Portal Gun, a device that can make portals in just about any place you so desire,and also cost more than all of your organs put together. Portals are like doors, except that instead of walking straight through to the other side, you can walk in to the right of a wall and come out right behind where you started. You can launch your self using portals, also though the laws of Physics still apply here. As it is stated, "Speedy thing goes in, speedy thing comes out."
In the game, each test chamber is a puzzle and you must use portals, little metallic blocks, and wit to solve each one, and each one is harder than the next. You are being watched by a voice, a sarcastic voice. As you progress through the chambers,and discover secret rooms, you start to wonder what was really wrong with Aperture  Are they really who they say they are? And will there be cake? Near the end, you find out that the voice that is watching you has a hidden motive.
Near the end of the game, each test test chamber get more rage quit worthy. If you don't rage quit at least once in Portal, you are either a genius or patient. Portal offers a unique set of puzzles, and it will keep you on your toes in order to solve all the test chambers and see what is REALLY going on at Aperture Science Facilities.

Mata ne Chii~

(Remember when I was like "Goodbye" and you were like "No way?" Good Times)

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